#1. Please check the controls - It's in the pause menu under options, and
the section above this in my guide for you 360 owners. You need to know the
Rules of Engagement (ROE), Rate of Fire (ROF), commands for when your team has
orders, and the various other dual functions for the many buttons.
#2. You have options for your assault - Not only do most rooms with enemies
have two doors, some even have alternate approaches. Some may have skylight
points to rappel, some may have windows to shoot through, and not to mention
the many options for going through a door, such as flash, frag, and breach.
#3. You have two teammates, and you are not them, thus, they are better suited
to enter the unknown - So if you don't know what is around the corner, send
your friends ahead of you. Even if you think the area is clear, send your
guys ahead of you anyway.
#4. Would be #1, but by now you better realize cover is a little important -
Yes, stay behind cover as long as you can, pop out to shoot and return to the
cover. If you are under fire, go hide, it's that simple. The new sprint button
helps a lot too.
#5. ACES high - The new ACES system, which is the same as any RPG leveling up
scheme, will let you gain new abilities and items as you progress. You will
probably use more long range attacks, so your Marksman rank will advance
quickly. Assault and Close Quarters points are harder to get, but with some
attention you can focus on those too. The point is, you get new stuff for
getting higher ranks, so it's up to you what you unlock.
#6. Mix and match - Part of all the items and things you unlock, you can
use different combinations of guns and attachments. So for almost any gun you
can put on a nifty scope. And in this game you can change up your armor, but
pay attention to how much mobility you sacrifice for protection.
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